Feel free to turn it down a little if you don't like the vibration as much. This is not overly powerful, so I set it to 100%. Vibration Strength controls the vibrations you feel, mostly based on the texture of the road surface. In Options & Extras > Options > Vibration & Feedback: Setting Make sure to set the Steering Deadzone to 0%, as the default is 20%, which makes the wheel feel completely broken. In Options & Extras > Options > Controls > Advanced Wheel Settings: Setting Now that you can navigate the menus using the wheel, feel free to customize the buttons as you see fit. In order for the new controls to be used, you must load the "Direct Input Device" preset. In Options & Extras > Options > Controls: Until you can load the new Direct Input Device settings, you will have to hold one of the pedals part way to stop the menus from scrolling constantly. For an in-depth look as to why, see my BOOST Force Feedback Analysis. I leave these at 100% since there are some games that require them.īOOST should always be turned off. Spring and Damper are not used by GRID 2. You can fix this by setting the steering angle in the Thrustmaster Control Panel, which will provide the soft lock. Since the steering angle is so small, you frequently hit the max lock, and turning past it does not feel good. While it is possible to set the steering angle in-game, GRID 2 doesn't have a Soft Lock feature, so the wheel will keep turning past the usable angle. You can raise the steering angle if you like (I would go no higher that 360°), but I think you will find that it just makes the steering feel sluggish, without adding any real benefits. It is designed to be played with this small steering angle and actually works very well. This is not a serious simulator by any means. I use a very small steering angle for this game. With the appropriate Direct Input Device settings for your wheel, you will be able to navigate the menus properly, using the correct buttons on the wheel for selecting and canceling actions. These are the settings defined for the T500, which is the closest wheel to the TX or T300 that existed at the time. Steamapps\common\grid 2\forcefeedback\devicesetup.xmlĮdit the default device listing as follows: We can improve the force feedback effects a little bit by editing the following file in your Steam Library: Place it into Steam Library\steamapps\common\grid 2\input, replacing the existing file. In order to get the buttons configured on the wheel properly, we need to replace the Direct Input Device settings file.ĭownload the device action map file for your wheel: When GRID 2 doesn't recognize a device, as is the case for the TX and T300, it uses a default control scheme simply called the "Direct Input Device." This could be either a gamepad or a wheel and, unfortunately, it is very much setup for a gamepad, leading to the constant menu scrolling problem. In order to add support for new wheels, we need to make a new action map file for the device. Jump To: Device Action Map Files | Thrustmaster Settings | GRID 2 SettingsĮvery supported input device has a file (called the device action map) that defines it and its button bindings. In this guide, I will show you how to make GRID 2 support these wheels and what settings to use in the Thrustmaster Control Panel and in-game to provide the best experience. Doing this will let you navigate all the menus (except for the opening title screen for some reason) and play the game using these wheels as if they were natively supported. Thankfully, with a little text file editing, we can fix all of those problems and you will have a very nice force feedback wheel to play with. You could rightfully assume that the game is just broken, as you are unable to set appropriate bindings for the wheel and pedal controls. The menu constantly scrolls unless you hold down the brake. Unfortunately, when you try to play with a Thrustmaster TX or T300, you can barely even navigate the menus because the default bindings are completely wrong for a wheel and pedal set. As such, it requires a different setup than you would use for more realistic simulators. It supports using a force feedback wheel, but it still feels very much like playing with a controller. GRID 2 is an arcade game first and foremost, designed primarily to be played with a controller. Best GRID 2 Settings for Thrustmaster TX / T300 Octo| Filed under: Thrustmaster
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